Wikifang:Telefang 1 Translation Patch/Text dump: Difference between revisions

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m (Whoa I finished something)
(Added a marker for which banks have been edited.)
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== Dialogue, etc. ==
== Dialogue, etc. ==
'''Note:''' * means that the bank needs to be reinserted in the next patch.


{|class=wikitable cellpadding=5
{|class=wikitable cellpadding=5
Line 14: Line 16:
! Contents
! Contents
! Status
! Status
! *
|-
|-
| 0x10
| 0x10
Line 19: Line 22:
| 176
| 176
| Denjuu descriptions
| Denjuu descriptions
| Started
| On hold
|
|-
|-
| 0x26<br><span style="color:gray">(0x25)</span>
| 0x26<br><span style="color:gray">(0x25)</span>
Line 26: Line 30:
| <span style="color:mediumvioletred">Phone questions</span> (''Part 6'') <span style="color:gray">(Moved to 94000)</span>
| <span style="color:mediumvioletred">Phone questions</span> (''Part 6'') <span style="color:gray">(Moved to 94000)</span>
| ...
| ...
| *
|-
|-
| 0x40
| 0x40
Line 32: Line 37:
| <span style="color:green">NPC text</span>, from various towns (post-game?)
| <span style="color:green">NPC text</span>, from various towns (post-game?)
| ...
| ...
|
|-
|-
| 0x45<br><span style="color:gray">0x44</span>
| 0x45<br><span style="color:gray">0x44</span>
Line 38: Line 44:
| Text for battles and generic stuff <br> <span style="color:mediumvioletred">Phone questions</span> (''Part 3'') <span style="color:gray">(Moved to 110000)</span>
| Text for battles and generic stuff <br> <span style="color:mediumvioletred">Phone questions</span> (''Part 3'') <span style="color:gray">(Moved to 110000)</span>
| Done <br> ...
| Done <br> ...
| * <br> *
|-
|-
| 0x46
| 0x46
Line 43: Line 50:
| 256
| 256
| Text for text messages and secret Denjuu
| Text for text messages and secret Denjuu
| Needs rewrite
| On hold
|
|-
|-
| 0x47
| 0x47
Line 50: Line 58:
| <span style="color:green">NPC text</span> (''Part 1'' - Toronko to Barran)
| <span style="color:green">NPC text</span> (''Part 1'' - Toronko to Barran)
| Done
| Done
|
|-
|-
| 0x48
| 0x48
Line 56: Line 65:
| <span style="color:steelblue">Story/event text</span> (''Part 1'' - Shop text + New game to Kurinon)
| <span style="color:steelblue">Story/event text</span> (''Part 1'' - Shop text + New game to Kurinon)
| Done
| Done
|
|-
|-
| 0x49
| 0x49
Line 62: Line 72:
| <span style="color:green">NPC text</span> (''Part 2'' - Barran to Tripa)
| <span style="color:green">NPC text</span> (''Part 2'' - Barran to Tripa)
| In progress
| In progress
|
|-
|-
| 0x4a<br><span style="color:gray">0x43</span>
| 0x4a<br><span style="color:gray">0x43</span>
Line 67: Line 78:
| 8<br>142
| 8<br>142
| Duplicate NPC text, probably not used <br> <span style="color:steelblue">Story/event text</span> (''Part 5'' - Post-game + other events) <span style="color:gray">(Moved to 10C000)</span>
| Duplicate NPC text, probably not used <br> <span style="color:steelblue">Story/event text</span> (''Part 5'' - Post-game + other events) <span style="color:gray">(Moved to 10C000)</span>
| ... <br> ...
| N/A <br> ...
| <br> *
|-
|-
| 0x4b
| 0x4b
Line 74: Line 86:
| <span style="color:steelblue">Story/event text</span> (''Part 2'' - Kurinon to Ion Island)
| <span style="color:steelblue">Story/event text</span> (''Part 2'' - Kurinon to Ion Island)
| In progress
| In progress
|
|-
|-
| 0x4c
| 0x4c
Line 80: Line 93:
| <span style="color:mediumvioletred">Phone questions</span> (''Part 1'')
| <span style="color:mediumvioletred">Phone questions</span> (''Part 1'')
| Started
| Started
|
|-
|-
| 0x4d
| 0x4d
Line 86: Line 100:
| <span style="color:mediumvioletred">Phone questions</span> (''Part 2'')
| <span style="color:mediumvioletred">Phone questions</span> (''Part 2'')
| ...
| ...
|
|-
|-
| 0x4e
| 0x4e
Line 92: Line 107:
| <span style="color:steelblue">Story/event text</span> (''Part 3'' - Ion Island to Sanaeba's lab)
| <span style="color:steelblue">Story/event text</span> (''Part 3'' - Ion Island to Sanaeba's lab)
| ...
| ...
|
|-
|-
| 0x4f
| 0x4f
Line 98: Line 114:
| <span style="color:green">NPC text</span> (''Part 3'' - Tripa to Burion ruins)
| <span style="color:green">NPC text</span> (''Part 3'' - Tripa to Burion ruins)
| ...
| ...
|
|-
|-
| 0x50
| 0x50
Line 104: Line 121:
| <span style="color:steelblue">Story/event text</span> (''Part 4'' - Sanaeba's lab to end of game, other events)
| <span style="color:steelblue">Story/event text</span> (''Part 4'' - Sanaeba's lab to end of game, other events)
| Partly done
| Partly done
|
|-
|-
| 0x51<br><span style="color:gray">0x58</span>
| 0x51<br><span style="color:gray">0x58</span>
Line 110: Line 128:
| <span style="color:mediumvioletred">Phone questions</span> (''Part 4'')<br><span style="color:mediumvioletred">Phone questions</span> (''Part 5'') <span style="color:gray">(Moved to 160000)</span>
| <span style="color:mediumvioletred">Phone questions</span> (''Part 4'')<br><span style="color:mediumvioletred">Phone questions</span> (''Part 5'') <span style="color:gray">(Moved to 160000)</span>
| ...<br>...
| ...<br>...
| <br> *
|-
|-
| 0x56
| 0x56
Line 116: Line 135:
| Story-related phone calls
| Story-related phone calls
| Started
| Started
|
|-
|-
| 0x57
| 0x57
Line 122: Line 142:
| Experience item related phone calls
| Experience item related phone calls
| ...
| ...
|
|-
|-
|}
|}

Revision as of 14:43, 7 October 2012

Here's a handy collection of all the text in Telefang 1 that needs to be translated, along with the current translations (by Kimbles). The actual text dumping/re-inserting is being handled by Sanky.

In the patch, banks with extra stuff/multiple pointer tables are split up for ease of editing. The new locations in the patch are noted in gray.

Feel free to add any comments/suggestions to the individual talk pages. :D

Dialogue, etc.

Note: * means that the bank needs to be reinserted in the next patch.

Bank Address Strings Contents Status *
0x10 40000 176 Denjuu descriptions On hold
0x26
(0x25)
99068 100 Phone questions (Part 6) (Moved to 94000) ... *
0x40 100000 88 NPC text, from various towns (post-game?) ...
0x45
0x44
114000
11507B
197
256
Text for battles and generic stuff
Phone questions (Part 3) (Moved to 110000)
Done
...
*
*
0x46 118000 256 Text for text messages and secret Denjuu On hold
0x47 11C000 172 NPC text (Part 1 - Toronko to Barran) Done
0x48 120000 253 Story/event text (Part 1 - Shop text + New game to Kurinon) Done
0x49 124000 253 NPC text (Part 2 - Barran to Tripa) In progress
0x4a
0x43
128000
1281D9
8
142
Duplicate NPC text, probably not used
Story/event text (Part 5 - Post-game + other events) (Moved to 10C000)
N/A
...

*
0x4b 12C000 254 Story/event text (Part 2 - Kurinon to Ion Island) In progress
0x4c 130000 256 Phone questions (Part 1) Started
0x4d 134000 256 Phone questions (Part 2) ...
0x4e 138000 228 Story/event text (Part 3 - Ion Island to Sanaeba's lab) ...
0x4f 13C000 254 NPC text (Part 3 - Tripa to Burion ruins) ...
0x50 140000 256 Story/event text (Part 4 - Sanaeba's lab to end of game, other events) Partly done
0x51
0x58
144000
145C9A
256
256
Phone questions (Part 4)
Phone questions (Part 5) (Moved to 160000)
...
...

*
0x56 158000 150 Story-related phone calls Started
0x57 15C000 106 Experience item related phone calls ...

Others:

Contents Status
Credits Translated
Location names Translated

Lists

(All limits are doubled in the patch)

Original offset Patch offset # of things Limit Contents
2E652 1E2B80 68 8 Item names
2F8FA N/A 22 4 Nicknames (unused?)
1D4000 D0000 174 8 Denjuu names
1D4578 1D6300 48 8 T-Fangers
1D4648 1D5890 138 8 Attack names
1D5628 1D6200 6 4 Habitat types
1D5888 1E0000 174 16 Arrived phrases
1D6368 1E1540 174 16 Attack phrases
1D6E48 N/A 174 16 "Huh? It's over already?"
1D7928 1D6120 12 8 Personalities
1D7988 1D6270 16 4 Status effects